Showing posts with label News. Show all posts
Showing posts with label News. Show all posts

Tuesday, December 6, 2011

Gears of War 3 Ships ::: Art Dump

== Gears of War 3 Has shipped and is doing well. The team did a kick ass job! GameHere

== Art Dump where you can see what others and myself contributed to Gears 3 -=HERE=-


I contributed to a very large portion of the Lambent you see in the game as well as a lot of the Savage Locusts. Hoffman, Prescott, Commando Dom, Civ Cole, Armored Kantus, Onyx Guard to name a few. Thanks to everybody who played the game and all the Gears fans out there! It was great to be a part of this series!



Monday, July 11, 2011

Air Man and Mega Man Tribute book at Comic-Con 2011


MEGA MAN TRIBUTE LIMITED EDITION HARDCOVER

-The book is premiering at the San Diego Comic-con at the UDON booth (#5037), July 20-24

-For fans not attending the show, you can preorder the book at UDONstore.com

-(LINK TO UDON STORE )


- The standard softcover edition is also available for preorder on amazon.com

MEGA MAN TRIBUTE SOFTCOVER

- (LINK TO AMAZON)


Click here to see : AIR MAN

Monday, January 31, 2011

Air Man, 31, and things


A few things that have been happening lately. I was busy all January with Epic work which ended a few days ago.

A few days ago I turned 31! The 1 is a spear with a little barb on it to make sure I know I'm in my 30's.... If last year I had any doubt. :)

I didn't get time to really celebrate, especially during this weekend, because I've been working away in my free time on a submission for the Udon Mega Man Tribute book. I was inspired to do an Airman. He's a character that is cool and really stands out. Even though my favorite character is Metal Man. Mega Man 2 is my favorite of the series and I've beaten it countless times. Infact I should go play through it again!!!

Latest Air Man Images
He will be updated eventually. I have not had the time to put everything I want into the image or the model. His back has a flathead engine and some wings. I would like to take him a little further

Its been awhile!




Wow its been a long time since I've posted!


I went home for Christmas. This included Portland at my brothers place and then my home town in California. Leading up to Christmas I worked on a piece for my brother/wife/daughter. My brothers wife is pregnant and so I sculpted up a piece and had it printed by Offload Studios. You can see it here:

Apple Sculpt and Print

It was very fragile and came in pieces. 2 Leaves and the Apple. I had to hollow out the apple and separate the pieces. When I got it I had to take it with me on the plane in a box covered in "Fragile" logos. It looked.... bad. A lady actually switched seats on one of the flights. But I wasn't going to let anybody touch it.

We had to assemble it with glue. It does stand on its own with out any help, which is nice.

The print process was pretty grueling and taxed my machine heavily. Hollowing it out after the fact was hard to do. The big thing I wanted to do was have high res texture maps baked into it at print which Offload does. That process was tough and I think UV Master for Zbrush helped save me, even though the hand-paint-seams function seemed totally broken. In the end the final result was great. The piece feels solid and has a "grain" to it that really ads to it.

Tuesday, January 5, 2010

SONIC BOOSH! - GamePro article


GamePro February issue hit stands today (if you can find it! hehe). It includes a 3 page article/interview about Guile and M.Bison with full images. I really like the layout they did and effort they put into it.




......Now if I would get off my lazy ass and actually pose them or something.

Sunday, November 29, 2009

Guile/Bison - GamePro

The article is at GamePro.com and touches on the Guile/Bison characters.

A larger article with more details on my thoughts and process will be in an upcoming GamePro magazine. I talk about the struggle of taking iconic characters from one style and trying to make them work in another. etc...

-Click Here for GamePro.com Article-

Wednesday, July 1, 2009

Dominance War IV Finals Posted / Judging

I had the honor of being a primary (and final) judge in Dominance War IV. It was a difficult yet fun task that included cutting over 600 entries down to 75 with a couple of other artists. Then after that i put my top 15 in order and wrote some comments about the entries. Since i have been in past Domwars i took this on with a certain level of seriousness, constantly weighing out why one was better than another. I cut all 75 thumbnails into pieces using Image Ready and then ordered them by dragging them around in Dreamweaver, and using the built in Contrast/Brightness tools to darking ones i didn't go for to help focus things down to the final 15.

Check out the final entries and judging ---here---

Sunday, June 7, 2009

Achron and Time Travel

Recently i had the pleasure of watching the creators of Achron speak about Time Travel in games (and other mediums). They are local here in NC and come straight out of NCSU. Achron is an RTS game that uses a Time Travel mechanic in a multiplayer setting. Players have a limited resource to spend on going back in time to alter it (sending units and change events) which then propogates those changes as waves moving ~2x's real-time to the present. I reccomend watching the video on it :).
Sadly there are no 1982 Deloreon units..... or barn buildings, at this time. :)

Achron Game

Saturday, May 2, 2009

GDC 2009 Complete



This years GDC was one i was waiting for for ages. There was so much going on that it was very hard figure out what to do with my time. I met artists i had wanted to meet for ages, epic fans, and saw my friend win 2 IGF awards for Cortex Command. This year i sculpted at the Dominance War Booth along with other artists i admire which was good fun. Pictures can be seen here: DW Booth Pics

Highlights included:
Dominance War Booth
Polycount.com Dinner
IGF Awards
Art Direction - Horror in Deadspace
Art of Brutal Legend
Alcohol

Friday, March 20, 2009

GDC 2009!


It is here! GDC 2009 is just around the corner. I look forward to a fun and educational week. I will be doing a quick zbrush sculpting demo on the Expo floor at the Dominance War Booth. Other great artists will be doing demos throughout the GDC as well. The DW booth is sponsored by Pixologic and Wacom and will feature people demoing Zbrush with a Cintiq. There will also be a Dominance War gallery, so i hear. Also a cool Polycount/GA.org get-together hopefully sometime during the week.

Tuesday, February 24, 2009

M. Bison Places 2nd!


M.Bison landed in a close 2nd place in the mini competition with 829 vs the 1st place winner with 863 votes.

I voted the win for the guy who got it - his presentation is great and you get a sense that he is challenging you, the viewer. I'm always a fan of that sense of immersion. There were some great entries and the total reaching just over 100! Link is below for the entries.

-The Verdict-

Thursday, February 12, 2009

Guile on Digg.com

Guile has hit Digg.com's Gaming section with links to the Game Artisans Gallery.

http://digg.com/images/gaming

Wednesday, February 11, 2009

Kotaku post!

Guile plus the mini sculpting SF competition hit Kotaku Today. It came to my attention by way of an email from somebody sent at the office who didn't know i had done it :). It would be cool to have a link to the story and all that. But i'm not complaining! link below.

http://kotaku.com---->StreetFighter

Tuesday, February 10, 2009

Capcom'd

Guile has been posted over at Capcom Unity along with the GA.org SF mini comp.

http://www.capcom-unity.com/

Saturday, February 7, 2009

New Years Update. - its 2009! -

It is already February! Where does the time go!?

I have listed up some new resolutions for the year including attempting Dominance War 4 and also posting on my blog more often. Which is obviously going splendid!

2009 Events!:

Dominance War 4

GDC 2009 - Iincluding an awesome talk about Epics character pipeline by Chris Wells as well as many other cool Epic talks.

E3 2009 - It looks like E3 will be full blown this year.

I'm also looking forward to things like a new Zbrush coming out